AI Insights · Timothy · April 2025
Top 5 io Games Performance in Belgium - Q1 2025
Explore the performance trends of the top io games in Belgium during Q1 2025, featuring download, revenue, and active user metrics from a unified platform.
In the first quarter of 2025, the top io games in Belgium showcased diverse trends in their performance metrics. Here's a closer look at the weekly downloads, revenue, and active users for each app, based on data from Sensor Tower.
Snake Clash!, developed by Supercent, Inc., saw a dynamic quarter. Weekly downloads fluctuated, peaking at around 10.7K at the start of January and stabilizing near 5.9K by the end of March. Revenue remained relatively stable throughout the quarter, ranging from $176 to $296. Active users experienced a slight increase, moving from approximately 38.3K in January to 40.9K by March end.
Paper.io 2, from Voodoo, displayed a steady performance. Revenue began at $322 and saw a gradual decline before reaching $253 by the end of March. Downloads and active users showed a similar pattern, with downloads starting at 10.4K and decreasing to 3.6K, while active users dropped from 52.1K to 37.3K over the quarter.
The game Snake.io - Fun Online Snake by Kooapps noted modest revenue changes, with figures ranging from $38 to $94. Downloads showed a downward trend from 7K to 3.3K, while weekly active users remained relatively stable, hovering around 30K.
slither.io by Lowtech Studios LLC, although not generating revenue, maintained a consistent download rate, starting at approximately 2K and ending at 605. Active users saw an increase from 4.9K to 6.7K by the quarter's end.
Finally, Mosquito io from Supercent, Inc. had a subdued quarter in terms of revenue, with figures close to zero. Downloads decreased from 2K at the beginning of the quarter to 610, while active users hovered around 13K.
For more detailed insights into these trends, visit Sensor Tower's platform.